Bakery Weapon Charms
Give your players a new way to personalise their loadout with 20 weapon charms, featuring Skull, AK47, Katana, and Grenade designs in Gold, Diamond, Ruby, Glass, and Galaxy finishes.
Players can position and rotate their charm using an in-game placement editor, with optional movement and recoil sway. Charms save to the individual weapon and stay with it through storage and transfers.
Features
- Easy placement editor with adjustable position and rotation.
- Install, reposition, and remove charms.
- Inventory removal button returns the matching charm item.
- One charm per weapon.
- Optional charm sway.
- Preserves existing weapon metadata, including serials, ammo, attachments, and StatTrak data.
- No SQL import required.
Supported out of the box
Frameworks: QBCore and QBX
Inventories: qb-inventory and ox_inventory
The standard setups are QBCore + qb-inventory and QBX + ox_inventory. Inventory removal integration requires the included installation snippets.
Dependencies
- ox_lib
- OneSync enabled
- A supported framework and compatible inventory
- qb-weapons when using the standard QBCore + qb-inventory setup
bakery_stattrak is not required.
Semi-open for custom integration
This resource is semi-open, with editable bridge and configuration files so developers can add support for their own inventory and framework.
Custom integrations require development work and are not automatically supported out of the box. Installation instructions and inventory integration examples are included.