[QBCore | QBX | ESX] Bakery Boosting

[QBCore | QBX | ESX] Bakery Boosting
  • [QBCore | QBX | ESX] Bakery Boosting
  • [QBCore | QBX | ESX] Bakery Boosting

$15.00

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BAKERY BOOSTING

Car boosting for FiveM, played from a tablet. Take a contract, find the car, hack the lock, deal with the guards, shake the GPS tracker and deliver it, or scratch the VIN and keep it.

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FEATURES

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Contracts & Progression

• D, C, B, A and S classes out of the box, and you can add as many as you want

• Classes unlock with XP earned from jobs

• Offers arrive over time while players are in the queue

• Two ways to finish: Boost (cash + crypto) or VIN Scratch (keep the car in your garage)

• Damage to the car lowers the cash payout

Crews

• Boost solo or as a crew

• Cash and crypto are split between members, and every member gets full XP

• Set the minimum crew size and police online per class

Gameplay

• Search area on the map, and the car spawns when the crew gets close

• Locked cars opened with a hacking minigame

• Armed guards around the car on higher classes

• GPS tracker on top classes that pings police dispatch. Hack it off to stop the pings, and each success slows them down

• Deliver to the dealer to get paid

Economy

• Built-in crypto currency with a custom name

• Crypto store, with orders collected from a pickup point

• Contract market where players can sell offers they don't want or buy someone else's

• Leaderboard, job history and player profiles with avatars

Full In-Game Admin Panel

• Live view: active contracts, push a new round of offers or give a contract to a specific player

• Classes: pay, XP, crew size, police, and 5 one-click difficulty presets (Easy to Extreme) with fine-tuning

• Contracts: add any car to any class

• Map: place spawn locations, guards and drop-offs with a freecam

• Store and player management

• Take car pictures for the tablet straight from the panel

• Every change saves instantly. No restarts needed

Easy Setup

• No SQL to import: the database builds itself on first start

• Ready-made default classes, cars, locations and store

• Copy-paste item blocks for ox_inventory, qb-core / Qbox and ESX

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FRAMEWORKS

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QBCore, Qbox and ESX (through kq_link)

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DEPENDENCIES

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Required:

• ox_lib: https://github.com/overextended/ox_lib

• oxmysql: https://github.com/overextended/oxmysql

• kq_link: https://github.com/Kuzkay/kq_link

• boostinghack: install folder

Optional:

• bakery_imagecapture: car pictures on the tablet

• qbx_vehicles or a player_vehicles / owned_vehicles table: for VIN scratch to save cars to the garage

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OPEN SOURCE FILES

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config.lua, the bridge/ folder (framework, inventory, dispatch, keys, garage) and shared/ are unlocked, so you can hook in your own systems.